Support for ModMaker on the Reddit here.



Fixing Bugs

If generating your mod fails, copy the contents of "Generation Debug Window" and message me that and a summary of your mod on the forums at "linkseyi".
If your mod crashes Minecraft, message me with the full crash report and a summary of your mod.
I try to fix every problem presented, but if I don't reply I've likely seen the problem already. Please do no message me more than once.

Changelog

v0.116

* Fixed biome obfuscation files. * Fixed slab block option (still not working 100%). * Tweaks.

v0.114

+ Added biome decorator options including trees, flowers and grass.
+ Added new temperature and rainfall options to biome options.
* Fixed only allowing one mob renderer.

v0.113

* Return of the material box.
* Fixed a bug with the setStackSize event.
* Fixed armor so that all armor can be repaired and enchanted.

v0.112

+ Updated compatibility to Minecraft 1.4.6
+ Credited Minecraft Coder Pack for obfuscation tables.
* Fixed error with texture editor.

v0.110

+ Schematics with chests, furnaces and dispensers now transfer inventories into the structure.
+ Added onFoodEaten action.
+ Added generateStructure event.
+ Added support for blocks to have separate textures for sides (default), top, bottom, and front.
* Fixed various bugs

v0.105

* Fixed furnace recipes not working at all.
* Fixed multiple spawnEntity events not working.

v0.103

* Fixed item damages being all messed up.
* Fixed some item/block combo boxes.

v0.102

+ Updated to MC 1.4.4
+ Added ability to load custom-made mob model class files (May require modding experience).
+ Added event editor with support to block actions and item actions.
+ Added basic item and block events, will add many more.
+ Added automatic obfuscation (will make updating easier).
* Fixed certain tools causing errors.
* Fixed all blocks being non-opaque. (Torch placing).
* Made ID shifting more convienient. Now alters recipes/furn. recipes/mobs' ID's.
- Custom tools still cannot be enchanted.

v0.092

* Fixed not being able to open items.

v0.091

* Fixed structure generation.
* Fixed more saving/opening problems.
* Adjusted structure rarity.

v0.09

+ Added Biomes
+ Ability to spawn mobs biome-specifically (due to improve).
+ Ability to spawn structures biome-specifically (due to improve).
+ Minor GUI improvements.
+ Mod files are now backwards and forwards compatible.
* Fixed mod-loading problems.
* Fixed tool types/materials not saving right.